Slices · Game Foundry

Finding playable signals…

Before the first slice

Help the foundry learn?

With Share play signal, Slices sends release-bound actions, outcomes, performance, and anything you explicitly submit. It uses a random browser ID, never an account or raw device identity.

With Feedback only, gameplay stays on this device. Ratings, verdicts, tags, and optional comments leave only when you press Send.

Signals are bound to the exact release ID and full content SHA. A repeated obvious failure may open an aggregate GitHub issue; comments never become agent instructions or human gate decisions.